Gohma Dilla

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Gohma Dilla
Gohma Dilla.jpg
JP name ゴーマ・ディラ
Enemy type Machinery
Classification Normal enemy
Elements Fire icon.gif

Contents

Abilities

  • Ranged Attack - Gohma Dilla use a forward-firing machinegun to attack players from range.
  • Lightning Wave - Gohma Dilla can emit a pulse of lightning, which damage players and can inflict Shock.
  • Spinning Attack - Gohma Dilla spin their heads to damage players at close-range.
  • Self-Destruct - Gohma Dilla will explode when killed, damaging all nearby players and can also inflict Burn.

Strategies

Gohma Dilla should ideally be dealt with at close range if possible, where their machinegun attack can be easily avoided. The downside of close quarter is that their self destruct when killed takes a shorter time to activate than other types with that ability. Ranged classes should use a weapon which allows for mobility to prevent being pinned by the machinegun volleys.

Locations

Mission Monster Lv
C B A S
Train Rescue 21 65 115 165
Stolen Weapon 2 30 75 125
Bladed Legacy 23 70 120 170
Crimson Warrior 40~83

Drop data

LV Common drops Hunters Rangers Forces Vanguards Missions
1-9 -- Sevara Sevara Sevara Sevara --
10-29 Seva Sata
Sevara
Seva Sata
Sevara
Seva Sata
Sevara
Seva Sata
Sevara
--
30-49 Seva Drada
Seva Sata
Seva Drada
Seva Sata
Seva Drada
Seva Sata
Seva Drada
Seva Sata
--
50-74 Seva Bonga
Seva Drada
Seva Bonga
Seva Drada
Seva Bonga
Seva Drada
DB's Sword
Seva Drada
--
75-99 DB's Sword
Seva Borega
Seva Bonga
DB's Sword
Seva Borega
Seva Bonga
DB's Sword
Seva Borega
Seva Bonga
Seva Borega
DB's Sword
--
100-124 Seva Borega
DB's Sword
-- -- -- -- --
125-149 Absolute Blade Absolute Blade Absolute Blade Absolute Blade --
150-174 Absolute Blade Absolute Blade Absolute Blade Absolute Blade --
175-200 Absolute Blade Absolute Blade Absolute Blade Absolute Blade --