Sinow Beat

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Sinow Beat
Sinow Beat.jpg
JP name シノワビート
Enemy type Machinery
Classification Normal enemy
Elements Ground icon.gif

Contents

Abilities

  • Melee Attack - Sinow Beats use their arm blades to slash at players. This can be done as a single-slash, or a double one.
  • Leap - Sinow Beats leap at players and slash with their blades.
  • Cloak - Rarely used, Sinow Beats can turn briefly invisible and appear near a player.
  • Foie - Generally used immediately after spawning, Sinow Beat can 'chant' to cast multiple Foie.

Strategies

Sinow Beat are extremely agile, and their melee attacks do relatively high damage. They are vulnerable to launch attacks (which despite their size will knock them on their backs) and should be dealt with using them. Melee classes should attack a Sinow Beat as soon as it spawns- the Foie chant requires it to stay still, which is ample time to get behind it and attack. Ranged classes should keep distance as Sinow Beats can be very dangerous up-close.

Locations

Mission Monster Lv
C B A S
Grove of Fanatics 5 35 85 135
Woodland Raid 23 70 120 170
Forgotten Castle 24 70 120 170
JUMP - Descent of the Wicked King -- -- 105 175
Illusionary Shaft 10 50 100 150

Drop data

LV Common drops Hunters Rangers Forces Vanguards Missions
1-9 -- Alteri Alteri Alteri Alteri --
10-29 Compadri
Alteri
Compadri
Alteri
Compadri
Alteri
Compadri
Alteri
--
30-49 Baybari
Compadri
Baybari
Compadri
Baybari
Compadri
Baybari
Compadri
--
50-74 Hanmateri
Baybari
Hanmateri
Baybari
Hanmateri
Baybari
Hanmateri
Baybari
--
75-99 Stag Cutlery
Ulteri
Hanmateri
Ulteri
Hanmateri
Stag Cutlery
Ulteri
Hanmateri
Ulteri
Hanmateri
--
100-124 Stag Cutlery
Ulteri
Hirokteri Hirokteri Hirokteri Hirokteri --
125-149 Rikauteri
Hirokteri
Rikauteri
Hirokteri
Rikauteri
Hirokteri
Rikauteri
Hirokteri
--
150-174 Nasuyoteri
Rikauteri
Nasuyoteri
Rikauteri
Nasuyoteri
Rikauteri
Nasuyoteri
Rikauteri
--
175-200 Hiryujiteri
Nasuyoteri
Hiryujiteri
Nasuyoteri
Hiryujiteri
Nasuyoteri
Hiryujiteri
Nasuyoteri
--