Talk:Status effects

From The PSPedia2

Jump to: navigation, search

"Rage" aka "HP affects Power" can be up to lv3? What percentage boost of power does this offer? What percentage does HP need to be at for it to activate?

Incapacitate can be up to lv4? What is percentage of insta-kill at each lv of Incapacitate? Does it vary by enemy? (We know it won't work on bosses)

  • Rage: Damage bonus = (amount of missing hp / max hp) x Z, Z = 12% 15% 18% 21% 24% from lvl 1-5
    Incapacitate: It may have changed from PSU but the rate of inflicton was based on stamina, the larger the stamina gap between whatever it was for the level of incap and the enemy, the greater the likelihood of landing death, with higher levels able to effect a higher enemy stamina. -Ceresa
  • Thanks for the info Ceresa. The damage bonus percent - How do I say this? Ok... Let me use an example. Say a character has 1000 attack power and is using the Soul Banish + Mitama-senba combo which gives 1032 attack power. Will the bonus damage be calculated only from the weapon (up to a +124 attack power) or from the weapon and character as a whole (up to a +304 attack power)?
  • The bonus is applied to your final damage after the basic damage formula, along with chains, adverse attacker, etc. Ceresa 17:15, 27 October 2010 (UTC)
  • It would be cool if there were some way to maintain Zalure on yourself to always fight with Adverse Attacker active, because I can't think of any other time that Adverse Attacker would even be worth it - Kagachi 20:08, 27 October 2010 (UTC)