User talk:Tycho

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Template work

Oh, hey. I knew what you meant for the individual enemy drop templates. I wanted to see what you had planned for the mission drop chart template so that it'll pull all of the necessary parameters from the other templates when a certain level is put in the chart template. After thinking more about it, I believe I know how to do it. At least it doesn't seem as complicated as I was thinking before. There's something I want to do to the template as it stands now to add in the rare drops column, but after that I might play around with a test template to see if I can get it to work. (I'll do that in this one when I get to that point.) Please feel free to advise if I start having issues making it work or something. D: - EspioKaos 19:51, 4 January 2010 (UTC)

  • Yeah, I know. I've just been really slow >_>, but I'll get to it. Somehow ended up wanting to do some other stuff as well (like client orders and translations). Perhaps even worse is I've pretty much been playing non-stop. XD - Tycho 20:53, 4 January 2010 (UTC)
    • Ah, that's cool. I'm the same way... I'll start one thing which gets me sidetracked into another and then another. D: Anyway, I updated each of the mission articles to have a column for rare drops. Next on the list is adding the rare tiers to each drop template, but there's not really any huge rush for that. I'm about to head home from work, so if I'm not playing PSP2 or AOTI, then I'll likely try to mess around with the new drop chart. Otherwise, I can do that at work tomorrow if it's another slow-ish day. - EspioKaos 21:18, 4 January 2010 (UTC)