Bullets

From The PSPedia2

Jump to: navigation, search

Contents

Rifles

Shotguns

Longbows

Grenades

Laser cannons

Twin handguns

Handguns

Crossbows

Cards

Machineguns

Charge Shots

  • Charge Shots are unique to shooting weapons and are used by holding down the triangle button, these will benefit from chaining.
  • The stat modifiers of the different bullets have no effect on charge shots.
  • Full Charge Shot is obtained by raising Ranger to type level 2 and has a cost of 2 customize points.
  • Longbows, crossbows and Cards retain their normal firing animation, however as all shots will penetrate, the amount of targets hit is dependent on your aim.
  • The number of bullets in the charge shot rises with PA level for shotguns and cards.
Category Damage Modifier PP Cost Damage Modifier PP Cost Target Count Hit Count Special Effects
Charge Shot Full Charge Shot
Rifle 190% 40 320% 50 1 hit to 1 target
+ 1 hit to 3 targets
--
Shotgun 170% 40 260% 50 2 3-5 --
Longbow 180% 40 300% 50 -- Penetrating Shot
Grenade 210% 50 350% 60 5 1 Knockback
Laser Cannon 200% 50 340% 60 3 hits per target --
Twin Handguns 180% 30 300% 40 1 4 --
Handgun 180% 30 300% 40 1 hit to 1 target
+ 1 hit to 3 targets
--
Crossbow 160% 30 280% 40 -- Penetrating Shot
Card 180% 30 300% 40 -- Penetrating Shot
Machinegun 150% 40 240% 50 1 4 Launch